By read the title of this topic, i guess majority of the reader have known what it is about. Command & Conquer have many released many real-time strategy games (eg: Red Alert, Red Alert 2, Generals, Tiberium Sun, Tiberium Wars, and so-on). Well i have played Red Alert around 10 years ago, and the game was released in year 1996. Red Alert & Red Alert 2 are very fun, players can use different type of tank/armies with own strategies and plan to achieve victory.
Command & Conquer: Red Alert 3 is currently under development by EA Los Angeles for Microsoft Windows-based PCs and Xbox 360. A PlayStation 3 version was announced, but it's been confirmed by EA that the production has been put on "hold". It was announced on February 14, 2008. The game takes place in a parallel universe in which the Soviet Union still exists and World War III is ongoing among the Soviets, Allies and a new third faction known as the Empire of the Rising Sun, which is derived from Imperial Japan. This game will be release by the late of year 2008.
Gameplay
Red Alert 3 features a fully co-operative campaign mode where the player can team up with another player, or one of several AI characters such as Major Giles, a stiff upper lip British commander, to complete the campaign. The game brings back the Red Alert series' light-hearted style and classic action-oriented gameplay, while maintaining the fast-paced C&C gameplay of the latest titles.



The factions in the game have been confirmed by executive producer Chris Corry to emphasize Red Alert's traditional "light-hearted, colourful" feel by making their differences even more pronounced than in previous Red Alerts. Corry says Red Alert 3 will "play up the silliness in their faction design whenever possible". New units for the Soviets include an armoured attack bear that is able to use a parachute drop to ambush foes, Tesla boats known as "Stingrays", anti-infantry spider-like tanks called "Sickles" that have the ability to jump over terrain elevations and a transport unit called the "Bullfrog" that evacuates its passengers using a large "man cannon". The Allies receive a new Tanya unit that is equipped with a "time belt", allowing her to transport herself to the past in order to regain health and new "Assault Destroyers", that have the ability to walk on land as well as the ocean. The Empire of the Rising Sun has "Macross"-esque units that have the ability to transform, should the need arise.
Naval warfare, a feature which has been largely forgotten in the Command & Conquer series since Red Alert 2, has also been retooled. Corry has stated many units are now amphibious, trading effectiveness for increased flexibility compared to ground-only units. In addition, bases are now able to be built mostly on water with the MCV featured in every Command and Conquer RTS now being able to move and deploy on water. Resource collection can be performed on water, and players who "ignore the ocean are likely forfeiting a significant part of their potential economy to their opponents".

As mentioned above that MCV able to move around on water as well as build on water. Defensive tower and some factories/buildings also can be build on water. Beside that, now the engineer also can travel on water, it self will set-up a boat to travel.
Red Alert 3 Official Websites
Command & Conquer Official Websites
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